Jason Graves is an Academy Award-winning (BAFTA) composer who has brought his passion for music to projects such as FAR CRY PRIMAL (UBISOFT), UNTIL DAWN (SONY), TOMB RAIDER (SQUARE ENIX) and DEAD SPACE (EA). He is particularly enthusiastic about illustrating a project’s story and character arcs through the power of music. His sophisticated composition style has made his work synonymous with unique musical textures and cinematic orchestral writing.
As a classically-trained composer and world percussionist, Jason created an entirely live organic score for FAR CRY PRIMAL, blending a diverse array of sounds from the natural environment and incorporating many animal effects into the score. The evocative soundtrack includes a ram’s horn and solo flute, Aztec death whistles, female vocals, and ritualistic percussion, plus raw sounds from Far Cry’s Stone Age natural environment including bushes, bones, antlers, clay pots, wooden artifacts.
Game Informer hailed Jason’s original score for SONY’S supernatural hit UNTIL DAWN as a “superb dynamic orchestral score” and GameSpot called it “a chilling soundtrack…which crescendos and subsides to highlight panic, terror, and anguish.” Jason recorded live orchestra at Ocean Way Studios in Nashville and combined it with many of his signature sounds – found percussion, experimental instruments and haunting soloists come together to form a unique and ever-changing adaptive score that is “part of what makes the game so memorable.” (Venture Beat)
Jason composed an experimental, non-orchestral score for 2k’s highly anticipated co-op shooter EVOLVE, enlisting his myriad of percussion instruments, guitar effects and found sound recordings to produce an atmospheric, edgy score that reflects team choice and gameplay states through music.